Create final rigged assets
Apply client notes to all assets
Identify solutions and approaches to solve difficult assets
Build and maintain animation rigs of varying complexity (creature rigs, props, hero and background assets, 3D Character animation, motion capture rigs, face rigs etc)
Responsible for the integration of rigs into the show pipeline
Drive creative 3D concepts with the rest of our team through good communication, planning, concepts/ sketches, etc.
Complete high quality work, on time and to specification
FUNCTIONAL AREA
3D Animator, 2020 passout, Mudbox, Rigging, Zbrush, autodesk maya, animation, 3d modelr, 3D Character Animation, 3d maya, rigging artist, Lighting, Texturing, Maya, cinema 4d, Adobe After Effects, 3D Animation, Photoshop, 3D Modeling.